Insights into Miyazaki’s Magnum Opus “Bloodborne”
A masterpiece of a game intricately crafted with gothic and cosmic inspirations, Bloodborne holds up well almost a decade later.
“Rowell loves her characters, and they drive the narrative instead of being dragged along by it. Because of this attention to character, to their personal traumas and explorations of identity, she’s created a truly subversive version of the “Chosen One” literary trope […] A goofy, subversive, and fantastical treat.”